![]() I guess one of the suggestions would be fit the 2 characters into one player script and scene, but i have no idea how to put all the mechanics of each character in one script, i want to stick to the idea of the characters being separated scenes, it's much easier for me to make the characters. ![]() Global_position = get_parent().get_node("fireoc").global_positionīut, in some part of development, i will add another character to the game, and i decided that would be a great idea to make a bonus feature that after beating the game, you can select which character you want to play on their non exclusive levels(play with FireOc on a Plantilia level and vice versa), but how do i will make the secondary character teleport to the main character if it's not FireOc? Subscribe, rate, and review when you can. It's a place where you’ll learn to understand, celebrate and support your multidimensional life so that you can make better decisions, take action to build a creative life and business that you love. Join in on the conversation as we dive into all things business, branding, mindset and personal monetization. Sidenotes is the go-to podcast for all things life, creativity, business, wellbeing and life design for the multipassionate, creative brain. Tracy Timberlake already shares on her social platforms. My game have 2 characters(FireOc and Plantilia) and the plan was that Plantilia was going to be the only character that would have the canbekilled variable and just teleport to FireOc when off screen as you can see on this code: func _on_is_on_screen_screen_exited(): The show is the audio addendum to what Award Winning Business Coach and Strategist, Dr. The 2 characters have a var named canbekilled, and this variable defines the secondary character and prevent things like taking damage and other stuff, it also makes the character teleport to the main character when off screen. ![]() I'm making a 2d platformer game, and on the tutorial level, the player control 2 characters(similiar to Sonic and Tails, but Tails is not a path finding robot, it is the player controlling both characters). ![]()
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